KRHYME 95.4, unsurprisingly, concentrates on hip-hop and rap. GENX 89 focuses on modern rock music, and takes in tracks such as Burn it Down by AWOLNATION, Howl by Beware of Darkness, Still Swingin by Papa Roach and Tightrope by Walk the Moon.
#Saints row 4 custom music series#
Longtime aficionados of the series may be able to guess some of the works you'll be hearing based on The Boss' canonical tastes in literature, but I won't spoil any here. Klassic 102.4 features a combination of public domain classical music (ranging from Bach's Toccata and Fugue to Mars from Holst's The Planets Suite) and dramatic readings from literature. In keeping with Saints Row The Third's tradition of using the cheesiest possible licensed music rather than original soundtrack compositions during dramatic plot moments, this tends to be the channel from which such tracks are drawn from.
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The Mix 107.77 is a mix of '80s and '90s classics ranging from Stan Bush's The Touch to Lump by the Presidents of the United States of America, taking in Blur's Song 2 and Aerosmith's I Don't Want to Miss a Thing along the way. The in-game Dubstep Gun weapon makes use of extracts from some of these songs as a surprisingly devastating offensive weapon. K12 97.6 focuses on electronic music such as dubstep, and includes tracks such as Eat My Apple by Alex Metric, Blow the Roof by Flux Pavilion and Slap Me by Kill Paris. BOOP BOOP BOOP BOOP BOOP BOOP BOOP BOOP WUBWUBWUBWUBWUBWUB, parp, WUBWUBWUBWUB, phwwrp. There are seven in-game radio stations in total, each of which has a selection of 10-20 different tracks. You can also set up your own custom "mix tape" including your favorite tracks. One notable difference is that you can keep the radio playing even when you're on foot - a worthwhile change, given that once you gain access to some of the mobility-related superpowers, you'll probably be spending more time outside vehicles than inside. Like most other GTA-alikes, you can listen to one of several different virtual radio stations, with the licensed music interspersed with amusing banter from the shows' presenters - some of whom are recurring characters from previous installments in the series. The latter, meanwhile, sports a fine collection of music across a wide variety of genres. This original soundtrack means there's always something interesting going on in the background even if you have the in-game radio turned off.
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The former includes a combination of dynamic atmospheric, ambient tracks that respond to what you're doing in the open world at any one time and some more traditionally composed "event" pieces that accompany major battles. There are actually two main components to the soundtrack in Saints Row IV: there's a situational cinematic soundtrack by Malcolm Kirby Jr, and a licensed soundtrack from a variety of different artists. And Saints Row IV continues that proud tradition in a big way.
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The Saints Row series has been no exception to this rule, with a wide variety of contributing artists over the years. Ever since Grand Theft Auto III brought us the Scarface soundtrack and its sequel Vice City presented us with a magnificent selection of '80s cheese, licensed music has been of vital importance to the atmosphere of open-world action games.